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marcusfenixrules
Joined: 27 Jan 2008 Posts: 953 Location: Kingsport, TN
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Posted: Sat Sep 18, 2010 5:44 am Post subject: GD:RB OD help |
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How do you guys activate OD on here? I can't squeeze for shit because I have problems getting it to activate. The normal "WOO" doesn't help, I've tried multiple sensitivity settings, but nothing's changed.
Any help is much appreciated. _________________
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Icemage
Joined: 11 May 2008 Posts: 3200
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Posted: Sat Sep 18, 2010 6:09 am Post subject: |
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You have to activate pretty early in both Green Day and The Beatles Rock Band. It shouldn't affect how well you're squeezing because everyone else is dealing with the same windows as you are. _________________
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marcusfenixrules
Joined: 27 Jan 2008 Posts: 953 Location: Kingsport, TN
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Posted: Sat Sep 18, 2010 6:13 am Post subject: |
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Well see, the reason it's affecting my squeezing is because I went from RB1/RB2 vocals to GD:RB, so I just got used to that. _________________
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Icemage
Joined: 11 May 2008 Posts: 3200
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Posted: Sat Sep 18, 2010 8:10 am Post subject: |
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If you got used to vocals on RB1 and RB2 squeezing, then you know what early windows are. This shouldn't be anything new. _________________
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Iggy-Sparks
Joined: 04 Feb 2007 Posts: 523 Location: Södertälje, Sweden
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Posted: Sat Sep 18, 2010 9:27 am Post subject: |
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It's more something between normal window and early window. _________________
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RJUCPU
Joined: 28 Jan 2007 Posts: 1827 Location: Scottsdale, AZ
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Posted: Sat Sep 18, 2010 2:01 pm Post subject: |
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You can still activate fairly late, you just have to find the spot that works for you. It will be earlier than it is in RB1 and RB2 but not as early as most early windows. Once you find it, it will stay consistent and you can always activate in the same area.
However, the sound you make to activate makes a HUGE difference in this game, just like Beatles. A standard WOO! won't work as well and screaming it doesn't help. Use a softer sound. I use a "Vvvvvvhoo" sound, like you are making the sound the letter V makes. Even a soft Whhhooo works very well.
Experiment with different soft sounds until you find the one that works consistently for you. It will also help you get an activation point that allows you to squeeze.
Remember too, squeezing in these two games is quite a bit different and there are very very very few tick squeezes (at the first word of an end phrase). It graphically looks like you should be getting ticks but the buffer zone is different and they are RARE. Depending on your calibration it can be more/less visually deceiving. In RB1/RB2 you have that glow in front of the actual arrow and if it touches your word it generates ticks just as if your arrow did. In this game there is no glow and from what we can tell you need to get past that little dot on the pitch line to get anything. One of the reasons for so many "optimals" in this one.
So keep trying different activation points, keep trying different "soft" sounds. Good luck! _________________
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