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Quick Reference for RB1 Overdrive Paths (On-Disc, 360/PS3)
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EaterOfCheese  





Joined: 19 Jan 2008
Posts: 175

PostPosted: Thu May 22, 2008 11:44 pm    Post subject: Reply with quote

Well, for the new WGFA path, I compared it to the old one (which I had just quickly skimmed over without really looking at). It became apparent pretty quickly that the new path is just straight up better for points. Hits more notes, and doesn't really affect any other overdrives, if I remember correctly (maybe one or two).
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Equinox  





Joined: 08 May 2007
Posts: 19

PostPosted: Sat May 24, 2008 5:18 am    Post subject: Reply with quote

maybe I'm crazy
But for Dani California you have 1-0-0-0-0

But I could have sworn my gold star score
I just used
1-0-0-0-0-0

same thing with In bloom it seemed you missed 1 sp phrase.


Anyways it worked on D.c.
I beat my old score by 10k
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EaterOfCheese  





Joined: 19 Jan 2008
Posts: 175

PostPosted: Sat May 24, 2008 5:29 am    Post subject: Reply with quote

Hmm, just looked at the charts again, and I believe both of them are correct. It probably just seems like more because you activate so many times :P
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GurnKiller  





Joined: 17 Oct 2007
Posts: 2319
Location: Central NJ

PostPosted: Sun May 25, 2008 8:01 pm    Post subject: Reply with quote

Not sure if this has been mentioned, but Vasoline is missing the last OD. It's 0/OG.
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EaterOfCheese  





Joined: 19 Jan 2008
Posts: 175

PostPosted: Sun May 25, 2008 9:35 pm    Post subject: Reply with quote

Ah, I see it now Gurn. I didn't realize you could activate immediately in m27. I'll fix it now. Thanks
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GurnKiller  





Joined: 17 Oct 2007
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PostPosted: Tue May 27, 2008 2:57 am    Post subject: Reply with quote

Nightmare is missing a last activation. It should be 0/OB in mm. 129.
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GurnKiller  





Joined: 17 Oct 2007
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PostPosted: Tue May 27, 2008 3:36 am    Post subject: Reply with quote

Time We Had is not optimal... leaves you with 1/4 OD. Not sure what optimal is.
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GurnKiller  





Joined: 17 Oct 2007
Posts: 2319
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PostPosted: Tue May 27, 2008 4:28 am    Post subject: Reply with quote

When You Were Young is not optimal. Should be 0/OG, 1/OG, 1/OB.
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BowlZ  





Joined: 14 Sep 2007
Posts: 1472
Location: Aurora, Ohio

PostPosted: Tue May 27, 2008 4:59 am    Post subject: Reply with quote

GurnKiller wrote:
Time We Had is not optimal... leaves you with 1/4 OD. Not sure what optimal is.


0-0-1 or 0-0-0-1 for it. I dont remember how many activations there are. Skip 1 at the very end is all I know
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EaterOfCheese  





Joined: 19 Jan 2008
Posts: 175

PostPosted: Tue May 27, 2008 6:20 am    Post subject: Reply with quote

GurnKiller wrote:
Nightmare is missing a last activation. It should be 0/OB in mm. 129.

Yep, you're right. Not sure how I missed that..

GurnKiller wrote:
Time We Had is not optimal... leaves you with 1/4 OD. Not sure what optimal is.

Are you sure you skipped the last activation? I just watched double checked with the charts and watched a video of the song (incorrect OD path, but they just didn't skip the last, so I could see that it worked), but I can see how it would be done right. Like BowlZ said, it SHOULD be right. Iunno though. Double check.

GurnKiller wrote:
When You Were Young is not optimal. Should be 0/OG, 1/OG, 1/OB.

Went back and checked your path out on the spreadsheet compared to 1 - 0 - 2 and mine came out higher by ~2400 (probably closer to 2000). *shrug* I really wish I could FC these songs myself to test =/ I'll just put both of them up...
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GurnKiller  





Joined: 17 Oct 2007
Posts: 2319
Location: Central NJ

PostPosted: Tue May 27, 2008 12:50 pm    Post subject: Reply with quote

re: Time We Had - hmm, not sure. Maybe I missed something, but pretty sure I didn't. I'll test it again.

re: WYWY - Are you sure you backend squeezed the 2nd activation so that it linked? I'll go back and test out 1-0-2 again, but pretty sure the other one is optimal.
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TheGuitarist22  





Joined: 20 May 2007
Posts: 162
Location: Central New Jersey

PostPosted: Tue May 27, 2008 5:43 pm    Post subject: Say It Ain't So Reply with quote

Say It Ain't So Optimal Path is:

0-1-0

I don't know the squeezes, i just used

0/OG- 1/OG- 0/OG

For the squeeze path.
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GurnKiller  





Joined: 17 Oct 2007
Posts: 2319
Location: Central NJ

PostPosted: Tue May 27, 2008 8:04 pm    Post subject: Reply with quote

The squezes for SIAS 0-1-0 are OY, OY, OG.
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Last edited by GurnKiller on Tue May 27, 2008 8:34 pm; edited 1 time in total
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TheGuitarist22  





Joined: 20 May 2007
Posts: 162
Location: Central New Jersey

PostPosted: Tue May 27, 2008 8:29 pm    Post subject: Reply with quote

Thanks Gurn for posting the squeezes.
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GurnKiller  





Joined: 17 Oct 2007
Posts: 2319
Location: Central NJ

PostPosted: Tue May 27, 2008 8:34 pm    Post subject: Reply with quote

The GGaHT squeezes are wrong. The 2nd one is not OB. I stopped worrying about them after that. >.< Not sure what they are.
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