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JCirri
Joined: 04 Feb 2006 Posts: 4576
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Posted: Tue Nov 20, 2007 9:06 am Post subject: |
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Note Chart |
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GurnKiller
Joined: 17 Oct 2007 Posts: 2319 Location: Central NJ
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MHSTenor09
Joined: 29 May 2007 Posts: 825 Location: Seattle, WA
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Posted: Thu Feb 14, 2008 1:20 am Post subject: |
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what exactly is the note separation between the two notes in that measure? it looks like about a 32nd, but is it less? and how do you go about hitting it? |
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anonymous_103
Joined: 01 Jan 1970 Posts: 0
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Posted: Thu Feb 14, 2008 6:37 am Post subject: |
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This post has been deleted. |
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GurnKiller
Joined: 17 Oct 2007 Posts: 2319 Location: Central NJ
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raunch99
Joined: 08 Aug 2006 Posts: 712 Location: Chicago
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Posted: Thu Feb 14, 2008 5:59 pm Post subject: |
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I vote option 2. _________________
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ajanata
Joined: 07 Jul 2007 Posts: 1167 Location: South Bay Area, CA
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Posted: Thu Feb 14, 2008 6:59 pm Post subject: |
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I've not looked at this chart in the game, but my program, when drawing each beat 240 pixels wide (which is really freaking wide), doesn't seem to indicate any issues on that measure. See http://cs.uakron.edu/~unix204/nexttoyou-wide.png Could you please tell me which note is in question so I can look into it? Thanks.
At that width, a 240th note in theory should stand out at a different x-coordinate. _________________
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anonymous_103
Joined: 01 Jan 1970 Posts: 0
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Posted: Thu Feb 14, 2008 8:03 pm Post subject: |
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This post has been deleted. |
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MHSTenor09
Joined: 29 May 2007 Posts: 825 Location: Seattle, WA
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Posted: Thu Feb 14, 2008 11:06 pm Post subject: |
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i'd say from judging JCirri's note chart that it's actually about a 128th note... but that's just me. But I do agree that that measure in particular is, in fact, a load of bullshit. |
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ajanata
Joined: 07 Jul 2007 Posts: 1167 Location: South Bay Area, CA
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Posted: Fri Feb 15, 2008 12:43 am Post subject: |
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OK, I see what's going on. The assumption that notes within 30 MIDI file pulses from each other being a chord is false for Rock Band (at least on drums). This assumption is a carryover from Guitar Hero, where gameplay chords may not be actual chords as stored in the MIDI file. I'll attempt to adjust for this in my next release of the charts (which may be tonight). Thanks for the detective work.
I'm going to adjust to 15 MIDI pulses being a chord for the time being because that was another value floating around for Guitar Hero, and it works in this situation. _________________
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marcusfenixrules
Joined: 27 Jan 2008 Posts: 953 Location: Kingsport, TN
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Posted: Mon Feb 25, 2008 12:27 am Post subject: |
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It's very tricky, every time i see it coming i look like _________________
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NmitsTheFish
Joined: 13 Aug 2007 Posts: 179 Location: North and Central Jersey
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Reaganomics
Joined: 10 Mar 2008 Posts: 1
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Posted: Mon Mar 17, 2008 1:48 am Post subject: |
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So when I finally FC this, I end up having 1/4 star power left over. Damn. |
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anonymous_103
Joined: 01 Jan 1970 Posts: 0
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Posted: Mon Mar 17, 2008 2:44 am Post subject: |
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This post has been deleted. |
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sevin
Joined: 02 Jul 2007 Posts: 265
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Posted: Thu Apr 10, 2008 4:17 am Post subject: |
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Hey Gurnkiller,
I see you're in 1st place. What's your path? When I get that tricky second overdrive, if I activate it immediately, soon there's up being a gap where the overdrive is being wasted. But if I save it, that seems to screw things up as well. What did you do?
I have the lowest score of the people who've FC'd it. _________________
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