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IWillKickU
Joined: 06 Dec 2007 Posts: 2830 Location: In the Undertow
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Posted: Thu Oct 22, 2009 1:39 am Post subject: |
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Thanks for getting all these charts up so quickly. I know that the Abby Road DLC just came out yesterday for TBRB, but it was forgotten (at first) in score tracking, so I just wanted to make sure that you hadn't forgotten about it too. Any idea when they'll be up?
Keep up the good work. |
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ajanata
Joined: 07 Jul 2007 Posts: 1167 Location: South Bay Area, CA
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Posted: Thu Oct 22, 2009 1:28 pm Post subject: |
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Possibly tonight if I have time around errands... If not tonight, no sooner than Saturday because I'm going to a Jonathan Coulton concert tomorrow. ^_^ _________________
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IWillKickU
Joined: 06 Dec 2007 Posts: 2830 Location: In the Undertow
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Posted: Fri Nov 13, 2009 4:55 am Post subject: |
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So...
Now that Lego tracking and wiki pages are up, can we expect charts soon? |
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ProffessorJoe
Joined: 02 Feb 2008 Posts: 1681 Location: Scottsdale, Arizona
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Posted: Fri Nov 13, 2009 4:58 am Post subject: |
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IWillKickU wrote: | So...
Now that Lego tracking and wiki pages are up, can we expect charts soon? |
charts have been up for awhile as far as i know unless you're talking about the shortened versions _________________
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ajanata
Joined: 07 Jul 2007 Posts: 1167 Location: South Bay Area, CA
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Posted: Sat Nov 14, 2009 1:48 am Post subject: |
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I had LRB charts up the day after release, I believe. They're mixed in with the rest of the regular RB songs. I haven't looked at how the short versions work in this game at all (mainly because I only got the mids from the 'export' DLC which would not have anything about it in it). _________________
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Kawigi
Joined: 27 Feb 2008 Posts: 2879 Location: Redmond, WA
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Posted: Sat Nov 14, 2009 2:11 am Post subject: |
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ajanata wrote: | I had LRB charts up the day after release, I believe. They're mixed in with the rest of the regular RB songs. I haven't looked at how the short versions work in this game at all (mainly because I only got the mids from the 'export' DLC which would not have anything about it in it). |
pksage says the short_version element in the dta gives the length of the short version of the song (do short versions always start at the beginning?), so a short-version chart would just be the first x milliseconds of the regular chart - not sure if that warrants its own chart, but perhaps something could be drawn at that real-time offset. _________________
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ajanata
Joined: 07 Jul 2007 Posts: 1167 Location: South Bay Area, CA
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Posted: Sat Nov 14, 2009 3:11 am Post subject: |
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Aha, would you look at that. And yeah that's in the .dta from the DLC pack. I could hack something for that in tomorrow perhaps, and then run the next DLC batch. Though it's probably the last thing I'm going to want to do with the program before I re-write it. _________________
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internetguy87
Joined: 27 Mar 2008 Posts: 3505 Location: Pittsburgh, PA
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Posted: Tue Nov 17, 2009 7:19 pm Post subject: |
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ajanata wrote: | Aha, would you look at that. And yeah that's in the .dta from the DLC pack. I could hack something for that in tomorrow perhaps, and then run the next DLC batch. Though it's probably the last thing I'm going to want to do with the program before I re-write it. |
Im sad there are no charts yet =(, time for some crappy vocals runs of these songs without paths =P lol. _________________
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strikebowler585
Joined: 13 Jun 2007 Posts: 1752 Location: Rochester, NY
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Posted: Sat Nov 21, 2009 7:56 pm Post subject: |
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this may have been brought up before, but i don't know where to post it exactly. How fast is the green to blue hammer on thing in Devil's Island solo 3 (measure 190)? I'm just curious. _________________
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LethalFishEater
Joined: 21 May 2008 Posts: 2000 Location: I have less posts than bjw, who cares where I am.
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Posted: Sat Nov 21, 2009 8:05 pm Post subject: |
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strikebowler585 wrote: | this may have been brought up before, but i don't know where to post it exactly. How fast is the green to blue hammer on thing in Devil's Island solo 3 (measure 190)? I'm just curious. | As far as I can tell, those are 64ths, so it would be 172*16/60 = 45.86 NPS. There's also a Guitar NPS Thread, for future reference. _________________
This is my sig until it stops being my sig.
Ce n'est pas une signature.
Mathemagician-in-training.
>tfw you will never have as many posts as bjw ;_; |
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AICNutshell
Joined: 08 Nov 2009 Posts: 3
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Posted: Wed Dec 02, 2009 1:47 pm Post subject: |
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I know this is stupid, but I couldn't find it anyway. Where in the Sgt Pepper bass chart do I employ starpower? |
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ajanata
Joined: 07 Jul 2007 Posts: 1167 Location: South Bay Area, CA
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Posted: Wed Dec 02, 2009 5:46 pm Post subject: |
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These are not optimal paths; they are blank charts to aid in developing your own path. _________________
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ProffessorJoe
Joined: 02 Feb 2008 Posts: 1681 Location: Scottsdale, Arizona
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Posted: Fri Mar 19, 2010 1:22 am Post subject: |
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this really isn't very important, but i thought i would mention it anyways. I was looking at some beatles charts yesterday and noticed that for bass it doesn't seem to account for a 6x multiplier. For example, take measure 25 of boys. It is 200 base score, which would be 1200 for a 6x multiplier. However, if you look at the red bass score in measure 26, it only added 800. Again, really not a big deal at all, just thought i would mention it =] _________________
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bclare
Joined: 21 Jun 2008 Posts: 6048 Location: Boston
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Posted: Fri Mar 19, 2010 2:18 am Post subject: |
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ProffessorJoe wrote: | this really isn't very important, but i thought i would mention it anyways. I was looking at some beatles charts yesterday and noticed that for bass it doesn't seem to account for a 6x multiplier. For example, take measure 25 of boys. It is 200 base score, which would be 1200 for a 6x multiplier. However, if you look at the red bass score in measure 26, it only added 800. Again, really not a big deal at all, just thought i would mention it =] |
Hm... it might be a big deal if SmugDuckling's numbers are the same for the paths, but I don't remember seeing any super-optimal scores for TBRB bass so I don't think it's affecting that. _________________
I'm back I suppose |
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ProffessorJoe
Joined: 02 Feb 2008 Posts: 1681 Location: Scottsdale, Arizona
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Posted: Fri Mar 19, 2010 2:52 am Post subject: |
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bclare wrote: | ProffessorJoe wrote: | this really isn't very important, but i thought i would mention it anyways. I was looking at some beatles charts yesterday and noticed that for bass it doesn't seem to account for a 6x multiplier. For example, take measure 25 of boys. It is 200 base score, which would be 1200 for a 6x multiplier. However, if you look at the red bass score in measure 26, it only added 800. Again, really not a big deal at all, just thought i would mention it =] |
Hm... it might be a big deal if SmugDuckling's numbers are the same for the paths, but I don't remember seeing any super-optimal scores for TBRB bass so I don't think it's affecting that. |
ya doesn't seem to affect anything except for when i was trying to make bass/drums coop paths _________________
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