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MarkMadness  





Joined: 23 Apr 2008
Posts: 2775
Location: Davisland (PA in reality V_V)

PostPosted: Thu Jul 31, 2008 11:03 pm    Post subject: Reply with quote

I cant fc with 0010 because Im unlucky enough to never hit the glitch, and the one time I did mange to, I screwed up a drum roll. So I'm using 1-0~ to avoid the glitched part.
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RB2 FCs: 83/84 - RB2 GSs: 84/84
RB2 Rank: 8th!
82erkle wrote:
Do you just wake up and piss excellence, or what?
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AsumeNuthin  





Joined: 01 Apr 2008
Posts: 19
Location: Ontario, Canada

PostPosted: Thu Sep 04, 2008 3:40 am    Post subject: Reply with quote

I HAVE OPTIMAL SCORE - for ps2 anyways (i think its the same for 360 and ps3 for this song - don't complain if im wrong for Nex gen's. but i'm 100% certain this is the path for ps2.)

The Path ACTUALLY is 0-0-0-0.

For the first activation, don't hit any notes with the crash, and then the OD notes won't disappear. this got me 199,075 (tied for first place on ps2)

If you use this method for the first activation and use 0-0-1-0, then you end with 194,275.

Proper notation, with squeezes is

0/(no squeeze) - 0/GO - 0/GO - 0/GO
_________________
ROCK BAND - EXPERT DRUMMER

Career Score - 10,636,821
Songs left to 5* - Run to the Hills
Total Gold Stars - 53/58
Won't get Fooled Again - 356,226 - GOLDS@
Total Fc's - 26
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el1t3v1rus  





Joined: 29 Jun 2007
Posts: 1410
Location: Virginia

PostPosted: Thu Sep 04, 2008 5:03 am    Post subject: Reply with quote

AsumeNuthin wrote:
I HAVE OPTIMAL SCORE - for ps2 anyways (i think its the same for 360 and ps3 for this song - don't complain if im wrong for Nex gen's. but i'm 100% certain this is the path for ps2.)

The Path ACTUALLY is 0-0-0-0.

For the first activation, don't hit any notes with the crash, and then the OD notes won't disappear. this got me 199,075 (tied for first place on ps2)

If you use this method for the first activation and use 0-0-1-0, then you end with 194,275.

Proper notation, with squeezes is

0/(no squeeze) - 0/GO - 0/GO - 0/GO


Well I've actually squeezed on the first activation and not had OD disappear.
_________________
PS2 Hard Drums
[x] 50 FC's
[x] 60 FC's
[ ] 65 FC's
[ ] 70 FC's
[ ] 75 FC's
[ ] 78 FC's
[x] 1st Place
[9.37] 9.4 mil
RockBand Accomps.
My EL penny mod. Works beyond perfect!

Last edited by el1t3v1rus on 30 Oct 2008 19:55; edited 946,281 times in total
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AsumeNuthin  





Joined: 01 Apr 2008
Posts: 19
Location: Ontario, Canada

PostPosted: Thu Sep 04, 2008 7:07 pm    Post subject: Reply with quote

el1t3v1rus wrote:
AsumeNuthin wrote:
I HAVE OPTIMAL SCORE - for ps2 anyways (i think its the same for 360 and ps3 for this song - don't complain if im wrong for Nex gen's. but i'm 100% certain this is the path for ps2.)

The Path ACTUALLY is 0-0-0-0.

For the first activation, don't hit any notes with the crash, and then the OD notes won't disappear. this got me 199,075 (tied for first place on ps2)

If you use this method for the first activation and use 0-0-1-0, then you end with 194,275.

Proper notation, with squeezes is

0/(no squeeze) - 0/GO - 0/GO - 0/GO


Well I've actually squeezed on the first activation and not had OD disappear.


you must be lucky then ive never had it stay with squeezing so ill just stick to no squeeze.
actually this doesnt effect me anymore im rank 1st on this song now XD. ps2.
_________________
ROCK BAND - EXPERT DRUMMER

Career Score - 10,636,821
Songs left to 5* - Run to the Hills
Total Gold Stars - 53/58
Won't get Fooled Again - 356,226 - GOLDS@
Total Fc's - 26
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