|
|
View previous topic :: View next topic |
Author |
Message |
GugelHupf
Joined: 19 Apr 2008 Posts: 195
|
Posted: Sat Jan 30, 2016 12:01 pm Post subject: Difficulty of Phase Shift Drums vs Rock Band Drums |
|
|
Hey Guys,
long time no see.
I recently bought an E-Kit and given i have no console, the only way to play Rock Band related stuff seems to be Phase Shift.
Now i am wondering how the current status of Phase Shift in the community is. If i were to fc an unfced song on Phase Shift, would it count towards the unfced list?
I have a slight feeling the timing window is a tiny bit bigger on Phase Shift, or it may just be the reduced latency and better calibration.
Im looking forward to your points of view!
Best,
Gugel _________________
7/8 Mayhem Pack GS
First ever 666, Hammer Smashed Face and No Hassle Night FCs
First Ever FC of Empire of the Gun without skipping the 18 NPS Roll
First Ever Hammer Smashed Face OMB FC
Magic Bus Technical FC
YMB Intro Roll 90 % Speed FC |
|
Back to top |
|
|
slashn0
Joined: 12 Nov 2011 Posts: 738 Location: Tennessee
|
Posted: Sat Jan 30, 2016 2:31 pm Post subject: Re: Difficulty of Phase Shift Drums vs Rock Band Drums |
|
|
GugelHupf wrote: | If i were to fc an unfced song on Phase Shift, would it count towards the unfced list? |
Nope. Phase Shift is much more lenient than RB, therefore an FC of an unFC'd song on Phase Shift would not take it off of the RB unFC'd list. This is why my Synesthesia FC has not taken the song off the list. Phase Shift is still a very fun game though, and a nice alternative to RB3 customs. _________________
Guitar Hero + Rock Band Expert Drums Dual FSFC - September 21st, 2017
10,000 unique expert GH/RB FCs - May 18th, 2022
Videos: http://www.YouTube.com/dayzeed
FC spreadsheet: https://bit.ly/FCs
Proud lefty who conformed to right-handed mode... show some respect! ;) |
|
Back to top |
|
|
GugelHupf
Joined: 19 Apr 2008 Posts: 195
|
Posted: Sat Jan 30, 2016 2:52 pm Post subject: |
|
|
Haha, thanks for the quick reply! Amazing Job @Synesthesia...
Is there any way to configure the phase shift engine to have the same hit window as a RB version?
are there concrete numbers for the difference (As in milliseconds or anything?).
To be honest, i feel its more difficult in Phase Shift to hit two notes with one hand. In Rock band, that worked quite nicely... _________________
7/8 Mayhem Pack GS
First ever 666, Hammer Smashed Face and No Hassle Night FCs
First Ever FC of Empire of the Gun without skipping the 18 NPS Roll
First Ever Hammer Smashed Face OMB FC
Magic Bus Technical FC
YMB Intro Roll 90 % Speed FC |
|
Back to top |
|
|
slashn0
Joined: 12 Nov 2011 Posts: 738 Location: Tennessee
|
Posted: Sat Jan 30, 2016 7:48 pm Post subject: |
|
|
GugelHupf wrote: | Haha, thanks for the quick reply! Amazing Job @Synesthesia...
Is there any way to configure the phase shift engine to have the same hit window as a RB version?
are there concrete numbers for the difference (As in milliseconds or anything?).
To be honest, i feel its more difficult in Phase Shift to hit two notes with one hand. In Rock band, that worked quite nicely... |
I have no idea if/how one could change the timing window for PS to make it more like RB, although I would think the feature is simply nonexistent. Likewise with the extent of difference in leniency, I am unsure on how that would be found, and I doubt anyone has ever bothered to find out. If the ability to change the timing window does exist... that would certainly change things up a bit. _________________
Guitar Hero + Rock Band Expert Drums Dual FSFC - September 21st, 2017
10,000 unique expert GH/RB FCs - May 18th, 2022
Videos: http://www.YouTube.com/dayzeed
FC spreadsheet: https://bit.ly/FCs
Proud lefty who conformed to right-handed mode... show some respect! ;) |
|
Back to top |
|
|
S4VN01
Joined: 07 Apr 2008 Posts: 717 Location: Almont, MI
|
Posted: Sat Feb 13, 2016 8:55 pm Post subject: |
|
|
slashn0 wrote: | GugelHupf wrote: | Haha, thanks for the quick reply! Amazing Job @Synesthesia...
Is there any way to configure the phase shift engine to have the same hit window as a RB version?
are there concrete numbers for the difference (As in milliseconds or anything?).
To be honest, i feel its more difficult in Phase Shift to hit two notes with one hand. In Rock band, that worked quite nicely... |
I have no idea if/how one could change the timing window for PS to make it more like RB, although I would think the feature is simply nonexistent. Likewise with the extent of difference in leniency, I am unsure on how that would be found, and I doubt anyone has ever bothered to find out. If the ability to change the timing window does exist... that would certainly change things up a bit. |
I don't think it would. Scorehero has never let scores from other games go through, even if you could change the timing window (Frets on Fire). _________________
Yewb wrote: | I don't know about you guys, but I as a player of video games - and therefore a musician - am certainly enamoured of the prospect of, next time I begin to play Horrible Night, sitting down with a wide grin on my face as I rub my hands together in glee and shout out to the world "I know your secret! You're in a deceptive time signature!" before failing to hit any notes at all because the song is still balls-out hard. |
My Youtube! My Youtube for GD:RB! My Twitter! |
|
Back to top |
|
|
inv4der
Joined: 16 Sep 2007 Posts: 9656 Location: Meridian, ID
|
Posted: Sat Feb 13, 2016 11:52 pm Post subject: |
|
|
Technically it also falls under the rules against custom songs of existing content. There's reasons FCing non-GH3 Guitar Hero charts in GH3 has never counted, and GH3 being easy engine-wise is only one of them. _________________
|
|
Back to top |
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Copyright © 2006-2024 ScoreHero, LLC
|
Powered by phpBB
|