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09/29 - Powerup Rebalancing (Read: Buffing)
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singemfrc  





Joined: 10 Aug 2007
Posts: 4406
Location: California

PostPosted: Thu Dec 27, 2012 12:18 am    Post subject: Reply with quote

The whole game is worthless now. This is how the scoring should have been from the start, but not with the leaderboards corrupted.
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zage1337  





Joined: 20 Nov 2008
Posts: 432

PostPosted: Thu Dec 27, 2012 12:23 am    Post subject: Reply with quote

the small blast notes buff was nice at least.

Got 1.4 million on TTFaF 2nd attempt after a lulzy bad 1st attempt
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Ketchupyoshi  





Joined: 07 Jul 2008
Posts: 306

PostPosted: Thu Dec 27, 2012 4:03 am    Post subject: Reply with quote

I'm probably going to post this on the official Rock Band forums, but I figured I would post it here first.

With this season of leagues over, I was just about to get back into more competitive play and improve a lot of my old scores with my recently developed skills. This hidden change has reduced the amount of leaderboard-dominating loadouts from four options (Jackpot/Flame, Jackpot/Blast, Bandmate/Flame, Pinball/Synchrony) to only two (Jackpot/Blast, Pinball/Synchrony). As someone who likes using a variety of powerups, this makes the game less fun to the point where I don't even want to play it anymore.

What Harmonix should've done instead was make it so Bandmate can't hit flame notes or make flame notes spread at a random number between 1 and 3 (eliminating the ability to juggle them indefinitely while still allowing the Jackpot/Flame strategy to be used). Another thing that could've been done is eliminate the flame note chain when the flames start spreading to every note and give the player a large (but not game-breakingly large) point bonus instead. The value of flame notes could also be based on your multiplier (severe nerf at 1x, current point value around 10x, more points at 20x, etc.). Literally any rebalancing approach would've been better.

There should've also been buffs to Blitz mode, Runaway Notes, and Shockwave. Blitz mode is based on nothing but raw skill by its very nature, but some top-scoring strategies (Pinball especially) are executed more easily and effectively by completely ignoring it. The fixed 10,000 point bonus from Runaway Notes is not enough for the powerup to be taken seriously. The point bonus should either increase with your multipliers, increase with the amount of runaway notes hit, or be higher (25,000 maybe?) to begin with. Shockwave is easily outclassed by the other Overdrive powerups and it needs a buff to be able to compete with powerups like Jackpot and Road Rage.

In a game like this, the player should have more than a couple of options when deciding how to dominate the leaderboards (or even just dominate their friends). Now the leaderboards in question are meaningless for the vast majority of songs and there is no variety in competitive play anymore. The irony is that this is the exact problem Harmonix was trying to solve. Unless this "balancing" issue is fixed, the game is completely broken and I can no longer take it seriously.

In case I stop playing Blitz, here's what I've been working on for the last few weeks. I was 80% of the way there, and now there's no reason to keep going.


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Guitar Hero/ Rock Band goals:

[X] Rock Band Blitz 1,000,000 points in BEER
[X] Rock Band Blitz 50+ bounce pinball
[X] FC Prequel to the Sequel X Guitar
[X] 5-star all three versions of TTFAF X Guitar
[X] 5-star Headed for the Ditch X Guitar
[X] GS Caprici di Diablo X Guitar
[ ] 5-star Roundabout X Pro Keys
[ ] Pass RB3 setlist on Medium Pro Guitar
[ ] Pass RB3 setlist on Medium Pro Bass
[X] RB3 Expert Bass FGFC
[X] Lego Rock Band Expert Guitar FGFC
[ ] Full music library vocals FC
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malkieriking  





Joined: 01 May 2010
Posts: 1744
Location: Dearborn, MI

PostPosted: Thu Dec 27, 2012 4:10 am    Post subject: Reply with quote

This is disappointing. Although I rarely use flame (I prefer Pinball/Sync), this ruins some of the competitive spirit of the game. Even raising every other powerup would've made me happier. This is just a terrible way to handle this situation all because of one stupid strategy (which was really really hard and quite impressive in the first place).

EDIT: I'm kind of surprised nothing has been addressed on the forums yet. We'll see what happens, but this feels like way to big of a deal to not even mention. I really hope they weren't trying to sneak this by us. There's not even a tweet about it (I did just tweet them asking what was up with it).

Maybe it'll get fixed, and I REALLY hope it does.
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zage1337, in my accomplishments thread wrote:
Ever since I started Blitz I played the silver ball
From Thrasher down to One Vision, I've must've played them all
but you aint seen nothing like him in any song at all
that malkieriking SURE PLAYS A MEAN PINBALL


Last edited by malkieriking on Thu Dec 27, 2012 4:29 am; edited 1 time in total
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zage1337  





Joined: 20 Nov 2008
Posts: 432

PostPosted: Thu Dec 27, 2012 4:14 am    Post subject: Reply with quote

God dammit yoshi..those play counts mirror my play counts on the blitz setlist songs. but still that's insane. What is your blitz cred?

i have around 200 plays on One Week, Charlene and They're Red Hot for coin farming mostly and that's probably why I have over 450k blitz cred.

Anyways I'm gonna see if I can GS Child in Time post patch
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Ketchupyoshi  





Joined: 07 Jul 2008
Posts: 306

PostPosted: Thu Dec 27, 2012 4:33 am    Post subject: Reply with quote

Right now I'm at 166k Blitz cred. I use SEX to get more coins, BEER!! to practice lighting things on fire, and Heavy Weather to practice pinball. I guess that makes me some kind of alcoholic pyromaniac prostitute that plays pinball in the event of a natural disaster.

Anyway, let us know how that Child in Time GS attempt goes. I might load up Blitz later just to see if it's possible to do it with pinball.
_________________
Guitar Hero/ Rock Band goals:

[X] Rock Band Blitz 1,000,000 points in BEER
[X] Rock Band Blitz 50+ bounce pinball
[X] FC Prequel to the Sequel X Guitar
[X] 5-star all three versions of TTFAF X Guitar
[X] 5-star Headed for the Ditch X Guitar
[X] GS Caprici di Diablo X Guitar
[ ] 5-star Roundabout X Pro Keys
[ ] Pass RB3 setlist on Medium Pro Guitar
[ ] Pass RB3 setlist on Medium Pro Bass
[X] RB3 Expert Bass FGFC
[X] Lego Rock Band Expert Guitar FGFC
[ ] Full music library vocals FC
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TheLonging  





Joined: 07 Apr 2008
Posts: 4187

PostPosted: Thu Dec 27, 2012 4:39 am    Post subject: Reply with quote

Ketchupyoshi wrote:
and Heavy Weather to practice pinball.


Is there some reason for using pinball for Heavy Weather?
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I wanna thank you for letting me be myself.

NavyCherub wrote:
AshleyWilis wrote:
hi for me Its something different...
It seems like Full sound full combo...
I mean It show passion and determination for my guitar
Smoke weed erryday.
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Ketchupyoshi  





Joined: 07 Jul 2008
Posts: 306

PostPosted: Thu Dec 27, 2012 4:47 am    Post subject: Reply with quote

TheLonging wrote:
Ketchupyoshi wrote:
and Heavy Weather to practice pinball.


Is there some reason for using pinball for Heavy Weather?


It turned into my preferred song for practicing pinball when I went for #1 cross-platform and realized it was the only option left after trying just about everything. I played it for hours to beat the mysterious pinball masters on PS3 and improved my ability to the point where I can do well with it on most songs. There's not really any reason for it being that song in particular, but that's the story behind it.
_________________
Guitar Hero/ Rock Band goals:

[X] Rock Band Blitz 1,000,000 points in BEER
[X] Rock Band Blitz 50+ bounce pinball
[X] FC Prequel to the Sequel X Guitar
[X] 5-star all three versions of TTFAF X Guitar
[X] 5-star Headed for the Ditch X Guitar
[X] GS Caprici di Diablo X Guitar
[ ] 5-star Roundabout X Pro Keys
[ ] Pass RB3 setlist on Medium Pro Guitar
[ ] Pass RB3 setlist on Medium Pro Bass
[X] RB3 Expert Bass FGFC
[X] Lego Rock Band Expert Guitar FGFC
[ ] Full music library vocals FC
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anonymous_25  





Joined: 01 Jan 1970
Posts: 0

PostPosted: Thu Dec 27, 2012 3:18 pm    Post subject: Reply with quote

This post has been deleted.
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MasterNobody  





Joined: 11 Jul 2008
Posts: 2791
Location: Duxbury, MA

PostPosted: Thu Dec 27, 2012 7:00 pm    Post subject: Reply with quote

Ketchupyoshi wrote:
Right now I'm at 166k Blitz cred. I use SEX to get more coins, BEER!! to practice lighting things on fire, and Heavy Weather to practice pinball. I guess that makes me some kind of alcoholic pyromaniac prostitute that plays pinball in the event of a natural disaster.


Oh god I fucking lol'd, brilliant

Anyway, I wouldn't be too concerned yet, guys. If HMX hasn't made an official announcement, it leads me to think they're just testing things out. We should wait at least a week or so before presuming these changes will be permanent.
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Hobo111  





Joined: 27 Dec 2009
Posts: 3414

PostPosted: Thu Dec 27, 2012 7:44 pm    Post subject: Reply with quote



More news coming today.
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zage1337  





Joined: 20 Nov 2008
Posts: 432

PostPosted: Thu Dec 27, 2012 10:38 pm    Post subject: Reply with quote

So if the reason for ruining a significant part of the gameplay for a tournament that a good portion of us can't participate in...

i quit this game or at least im no longer going to play competitively
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TheLonging  





Joined: 07 Apr 2008
Posts: 4187

PostPosted: Thu Dec 27, 2012 10:40 pm    Post subject: Reply with quote

zage1337 wrote:
So if the reason for ruining a significant part of the gameplay for a tournament that a good portion of us can't participate in...

i quit this game or at least im no longer going to play competitively


How did you infer that?
_________________
I wanna thank you for letting me be myself.

NavyCherub wrote:
AshleyWilis wrote:
hi for me Its something different...
It seems like Full sound full combo...
I mean It show passion and determination for my guitar
Smoke weed erryday.
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Infil  





Joined: 29 Dec 2006
Posts: 9

PostPosted: Thu Dec 27, 2012 10:41 pm    Post subject: Reply with quote

I never really played with flame notes (not counting 3-lane songs), even though I recognized the strategy was the best for almost every song. I just accepted that my scores were going to be beatable, and the few songs I got #1 on (stuff like TTFAF on Xbox) were probably beatable as soon as anyone cared about that score. I play almost entirely Sync, Road Rage, Blast Notes just because I have the most fun playing that way.

I'm glad Flame Notes got nerfed but I really have no idea what they're going to do with the mess that is their leaderboards. Resetting them sucks and leaving them sucks.
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zage1337  





Joined: 20 Nov 2008
Posts: 432

PostPosted: Thu Dec 27, 2012 10:44 pm    Post subject: Reply with quote

Even then the nerf was way too much. 750 points per flame note would have made a lot more sense. They are now in the same category as Runaway Notes. Actually Runaway Notes are more effective than post nerf Flame Notes which is just sad.
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