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Does anyone know the RB3 cutoff formulas?
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NfskMjmMal2  





Joined: 27 Aug 2008
Posts: 1000

PostPosted: Fri Jun 03, 2011 7:11 am    Post subject: Reply with quote

I guess it would make sense that unisons would change the cutoffs a little, but would the change be affected by the sheer number of unisons that there are or the percentage of OD phrases that are unisons? The latter seems more logical but you never know.
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jawnintendo  





Joined: 28 Dec 2009
Posts: 1202
Location: Edinburg, VA

PostPosted: Sat Jun 04, 2011 4:10 am    Post subject: Reply with quote

bclare wrote:
Thanks for copy-pasting from the sticky thread in this forum?

I think the more relevant issue for vocals is that the taps themselves aren't worth anything, it's just the bonus at the end of the section now. (But that's off-topic for this discussion, I don't know the guitar GS cutoff formula either)


I actually did NOT C/P that info. I know it from memory.
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LocalH  





Joined: 30 Oct 2006
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PostPosted: Wed Mar 13, 2013 10:52 pm    Post subject: Reply with quote

For completeness, at least according to the on-disc scoring.dtb file (so it may be different with title updates), keep in mind that the pro instruments have a higher solo bonus (150 pts per note for a perfect solo, 100 pts per note at 85% and higher). Here are the full contents of the "solo" node in scoring.dtb:

RB3 360 solo bonuses (on-disc)

And here are the contents of star_thresholds.dtb (not sure whether the game is using "instrument_thresholds" or the "new_*" nodes, if the latter then "instrument_thresholds" may either be for songs without pro charts or simply a leftover from RB2):

RB3 360 star rating thresholds (on-disc)

All data presented in easy-to-read basic DTA format

Edit: Ouch, sorry about the necro, I totally didn't notice the date after leaving the thread open on my computer and coming back to it the next day. My bad. Still, hope the info's useful.
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Nidecker  





Joined: 18 Feb 2009
Posts: 56
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PostPosted: Tue Mar 26, 2013 1:17 pm    Post subject: Reply with quote

I don't get anything of this lol.

Can someone calculate where the Gold Star cutoff is for 'There Was a Time' By Guns N' Roses on Guitar?

It has a veryyyy long solo, and I wonder if it's possible to get GS by hitting 95-99% on it? or do you actually have to hit 100% on it?
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Blakeison2112  





Joined: 30 Sep 2011
Posts: 108

PostPosted: Tue Mar 26, 2013 10:07 pm    Post subject: Reply with quote

Nidecker wrote:
I don't get anything of this lol.

Can someone calculate where the Gold Star cutoff is for 'There Was a Time' By Guns N' Roses on Guitar?

It has a veryyyy long solo, and I wonder if it's possible to get GS by hitting 95-99% on it? or do you actually have to hit 100% on it?

You have to FC the second solo most likely to have a shot at GS
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Nidecker  





Joined: 18 Feb 2009
Posts: 56
Location: Sweden

PostPosted: Wed Mar 27, 2013 1:34 am    Post subject: Reply with quote

Blakeison2112 wrote:
Nidecker wrote:
I don't get anything of this lol.

Can someone calculate where the Gold Star cutoff is for 'There Was a Time' By Guns N' Roses on Guitar?

It has a veryyyy long solo, and I wonder if it's possible to get GS by hitting 95-99% on it? or do you actually have to hit 100% on it?

You have to FC the second solo most likely to have a shot at GS


Well, you get 72,8k for that solo bonus. In most songs that are long, the GS use to be anywhere between 20 - 40k from an FC (with decent path)

So this is a tricky one actually. 95-99% gives a solo bonus of 36,4k in this case. So I would'nt say its impossible?
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