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Pro drums sticking without hi hat pedal

 
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rkuo  
 




Joined: 17 Mar 2008
Posts: 152

PostPosted: Sun May 01, 2011 1:40 am    Post subject: Pro drums sticking without hi hat pedal Reply with quote

I'm finding the sticking of some pro mode drum songs to be unusually difficult without the hi hat pedal. I'm wondering if anyone else has this problem and what the best answer is. Just get a hi hat ready module? Or get used to flying over to the blue cymbal for open hi hat hits and develop some different sticking techniques?
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bclare  
 




Joined: 21 Jun 2008
Posts: 6048
Location: Boston

PostPosted: Sun May 01, 2011 4:04 am    Post subject: Reply with quote

I may be wrong, but my understanding was that the hi-hat pedal functionality basically only affected the sound of your kit when doing fills or practice mode, and has no effect on the note charts in the game.
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Basilobbes  
 




Joined: 23 Nov 2009
Posts: 71

PostPosted: Sun May 01, 2011 4:33 pm    Post subject: Reply with quote

If you have an ION kit you can use a product like this (http://rockbandkickbox.com/store/index.php?_a=viewProd&productId=7) to enable hi-hat pedal functionality in game.
Edit: found a thread about e-kits and open hi-hat (http://www.rockband.com/forums/showthread.php?t=218939&highlight=drum)

If you have a stock kit, just try to get the cymbals as close to each other as possible/comfortable and try to get used to it. Some people have done "mods" such as using a broken rb kit or PVC pipe to make a separate stand for the hi hat so it can be moved more freely. Experiment and see what works best for you.
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MehPlusRawr  
 




Joined: 20 Jul 2009
Posts: 1389

PostPosted: Sun May 01, 2011 9:29 pm    Post subject: Reply with quote

bclare wrote:
I may be wrong, but my understanding was that the hi-hat pedal functionality basically only affected the sound of your kit when doing fills or practice mode, and has no effect on the note charts in the game.

This. If you want a pedal that switches the hi-hat cymbal between yellow and blue- ugh, you'd have to keep it down the whole time; doing that while blasting would be unfun.
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MusketWarrior  
 




Joined: 04 Aug 2008
Posts: 319
Location: Austin TX

PostPosted: Sun May 01, 2011 11:16 pm    Post subject: Reply with quote

MehPlusRawr wrote:
bclare wrote:
I may be wrong, but my understanding was that the hi-hat pedal functionality basically only affected the sound of your kit when doing fills or practice mode, and has no effect on the note charts in the game.

This. If you want a pedal that switches the hi-hat cymbal between yellow and blue- ugh, you'd have to keep it down the whole time; doing that while blasting would be unfun.


Well, many songs with blasting are played IRL using a hi-hat clutch, and the hi-hat is never opened. You could simply have 2 different configurations depending on what type of song you plan to play. For those that blast one footed, it's not an issue at all.
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bclare wrote:
I assume that last note is green, you just used the freticon because it's in the right place, and not that it's a bass note you hit with your left stick. Because that would be unnecessarily difficult
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cweaver8518  
 




Joined: 23 Jul 2009
Posts: 490
Location: Honolulu, HI

PostPosted: Thu May 05, 2011 5:47 pm    Post subject: Reply with quote

This makes easy songs like Centerfold soooo much harder/more tiring. Ill have to test it to see if my TD3 allows it. My guess is that it doesn't, just based on the fact that I haven't plugged in my hi hat pedal at all and im basically playing open hi hats all the time. Then again I haven't selected hi hat pedal on RB3 yet either. Ill edit this post later with my test results if no one responds telling me otherwise.

Edit: searching the net I've found I need a midi converter which runs $100+

Crying. Damn TD3 brain.
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