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homerdough
Joined: 11 Aug 2008 Posts: 306
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Posted: Fri Jan 14, 2011 3:14 am Post subject: How fast is Llama? |
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NPS wise?
Because I wanna know why I can't do it at 90% speed well (75% of notes hit on practice) _________________
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Shvegait
Joined: 16 Apr 2008 Posts: 375
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Posted: Sat Jan 15, 2011 2:15 am Post subject: |
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The tempo is about 160 bpm but it varies. So that's about 10.7 nps, when you're playing 16th notes anyway. (160 bpm = 160/60 bps = 160*4/60 nps = 10.7 nps)
The fast snare rolls later in the song are 16th note triplets at around 165 bpm, so that's 165*6/60 nps = 16.5 nps. _________________
Expert Drums
PS2 RB, 360 RB2, RB3
Bladder of Steel/Platinum Artist - 2/15/09 |
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Hobo111
Joined: 27 Dec 2009 Posts: 3414
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Posted: Sat Jan 15, 2011 2:17 am Post subject: |
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Short answer: As fast as hell.
Long answer:Shvegait wrote: | The tempo is about 160 bpm but it varies. So that's about 10.7 nps, when you're playing 16th notes anyway. (160 bpm = 160/60 bps = 160*4/60 nps = 10.7 nps)
The fast snare rolls later in the song are 16th note triplets at around 165 bpm, so that's 165*6/60 nps = 16.5 nps. |
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dudextr
Joined: 09 Nov 2007 Posts: 1000
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Nubnut
Joined: 07 Jun 2008 Posts: 2078 Location: Denver, CO
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Posted: Mon Jan 17, 2011 3:31 am Post subject: |
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Just so i can get a comparison, how fast is the outro of Don't Fear the Reaper? _________________
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XBL Gamertag: Gavesit
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bclare
Joined: 21 Jun 2008 Posts: 6048 Location: Boston
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Posted: Mon Jan 17, 2011 3:54 am Post subject: |
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Nubnut wrote: | Just so i can get a comparison, how fast is the outro of Don't Fear the Reaper? |
NPS calculation tutorial:
http://charts.ajanata.com/rb/drums/dontfearthereaper_drums_expert_blank.png
Here's the chart. Outro starts in m159.
NPS = (notes per beat) (beats per minute) / 60
Beats per minute is the tempo, the grey numbers at the top of the chart. In this case, it's changing almost every measure but not by very much; I'll just use 145 to get an estimate.
Notes per beat is one fourth of notes per measure; ie if it's 8th notes, thats 2 per beat. The BRBRB parts are 16th notes, so thats 4 per measure.
NPS = 4*145 / 60 = 9.67
I'm only calculating the hands part; I've seen people include all the notes in drums NPS but that doesn't really make sense.
If you want a comparison to the rolls in DFTR, the speedup in m120 is 14.5 NPS _________________
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homerdough
Joined: 11 Aug 2008 Posts: 306
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Posted: Tue Jan 18, 2011 6:32 am Post subject: |
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Any tips on doing well (or passing) on this song? _________________
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kh44man
Joined: 09 Aug 2008 Posts: 620 Location: Yes Thats Me ^^^
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Posted: Thu Jan 20, 2011 1:13 am Post subject: |
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Quote: | Any tips on doing well (or passing) on this song? |
Dont suck?
Seriously though, this song is a unique one where you cant really flail your way through to pass the song, you have to actually try to play it (and play it relatively well) so really the best advice to give is to just practice it slow, its not THAT hard, but its HELLA fast _________________
Stuff I Do Well At
TT-FaF-a-FaF wrote: | I just thought that a Caprici FC is more impressive than a TWAT FC |
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Nubnut
Joined: 07 Jun 2008 Posts: 2078 Location: Denver, CO
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Posted: Thu Jan 20, 2011 6:06 am Post subject: |
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Only suggestion I can make is, ignore the double kicks. And focus on keeping your hands in time and hitting the onbeat kicks. _________________
1st place on 8 GH:WoR songs on Expert+ drums! (well, at least for a couple days).
XBL Gamertag: Gavesit
Add me if you wanna play RB 3, GH:WoR, GTA IV, Halo Reach, Left 4 Dead etc. etc.
"THERE IS A DREAM I AM LIVING
THERE IS A LIFE I AM DREAMING OF" |
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orcaloverbri9
Joined: 22 Mar 2008 Posts: 26
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Posted: Tue Feb 01, 2011 10:54 am Post subject: |
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This song makes me want to punch children. I can do the intro and everything that resembles it flawlessly at 90%, yet at full speed it becomes impossible to keep the beat. I try to hit JUST the hi-hat and I can't do that. I realize the speed fluctuates a bit, but I have an easier time playing Run to the Hills (read: I can last more than 15 seconds - a lot more, as it happens). I've looked at the chart and aside from the minor BPM changes it's a steady count, yet I can't stay on beat for more than five seconds. This is the ONLY song I have this problem with, aside from some things like blasts where it's understandable (and I'm even just starting to get those). |
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