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Above "Optimal" Index: 7/31/10: 7 New Songs! All Finished!!
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bth3571  
 




Joined: 27 Aug 2008
Posts: 43

PostPosted: Sun Jun 06, 2010 2:33 pm    Post subject: Reply with quote

i have a question about "you shook me all night long" acdc... i followed ur above optimal path and dont get it. should i be hitting something early or late? i FCed this stupid song 18xs and tryed everything i could. i think i have to hit o/og o/oy o/oy Lo/ob o/y ... not sure tho.
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View user's profile Send private message PSN Name: bth3571 aka betterthankev
the1and0nly1  
 




Joined: 03 Apr 2007
Posts: 996

PostPosted: Sun Jun 06, 2010 4:12 pm    Post subject: Reply with quote

bth3571 wrote:
i have a question about "you shook me all night long" acdc... i followed ur above optimal path and dont get it. should i be hitting something early or late? i FCed this stupid song 18xs and tryed everything i could. i think i have to hit o/og o/oy o/oy Lo/ob o/y ... not sure tho.


My path is definitely correct. This probably isn't the case, but make sure you're actually using standard speed and not BNS. Also, if you really can't get it, try using +300ms instead of +200ms. I know gladiators16 was able to execute the path with only +60ms. Sorry if this doesn't help that much
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bth3571  
 




Joined: 27 Aug 2008
Posts: 43

PostPosted: Mon Jun 07, 2010 12:35 am    Post subject: Reply with quote

nice you were right. got it but i was too afraid to squeeze lol. thats just a little hard on 200ms. props on ur page tho thats the shit. dont know how u come up with that crap but great job and thanx!
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the1and0nly1  
 




Joined: 03 Apr 2007
Posts: 996

PostPosted: Mon Jun 07, 2010 1:21 am    Post subject: Reply with quote

That's interesting because according to the chart, it should actually be really difficult to have fills accidentally appear at +200ms. I'll probably end up changing that path on my next update just to be safe. Thanks for letting me know. And thanks for the compliments
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gladiators16  
 




Joined: 09 Jul 2009
Posts: 954
Location: Canada

PostPosted: Mon Jun 07, 2010 2:53 am    Post subject: Reply with quote

bth3571 wrote:
dont know how u come up with that crap but great job and thanx!
Haha I have to agree with this. You really are the one and only one.

I was wondering if you found any new paths for Lego Rock Band songs, because I'm playing through the songs currently and it'd be nice to use some calibrated paths to ensure I get optimal so I don't have to go back and play them again.
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the1and0nly1  
 




Joined: 03 Apr 2007
Posts: 996

PostPosted: Mon Jun 07, 2010 3:00 am    Post subject: Reply with quote

gladiators16 wrote:
bth3571 wrote:
dont know how u come up with that crap but great job and thanx!
Haha I have to agree with this. You really are the one and only one.

I was wondering if you found any new paths for Lego Rock Band songs, because I'm playing through the songs currently and it'd be nice to use some calibrated paths to ensure I get optimal so I don't have to go back and play them again.


Haha thanks!

But, nah... I haven't found any more L:RB paths. The only ones that I know of right now are the ones available online already.
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View user's profile Send private message AIM Address PSN Name: the1and0nly1
THABEAST721  
 




Joined: 26 Dec 2007
Posts: 1999

PostPosted: Mon Jun 07, 2010 3:13 am    Post subject: Reply with quote

Are there any paths that you are unsure of if they are possible? I would like to try the ones that are pushing the timing window to its limit.
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gladiators16  
 




Joined: 09 Jul 2009
Posts: 954
Location: Canada

PostPosted: Mon Jun 07, 2010 3:15 am    Post subject: Reply with quote

THABEAST721 wrote:
Are there any paths that you are unsure of if they are possible? I would like to try the ones that are pushing the timing window to its limit.
I know he said that the Nightmare path is really hard to do and the early hits are a real "nightmare"

/lame pun
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View user's profile Send private message PSN Name: gladiators16
sokushi  
 




Joined: 15 Apr 2008
Posts: 599
Location: PA

PostPosted: Mon Jun 07, 2010 3:17 am    Post subject: Reply with quote

THABEAST721 wrote:
Are there any paths that you are unsure of if they are possible? I would like to try the ones that are pushing the timing window to its limit.


Try the DSO paths. Hitch a Ride would be a good starting place.
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Deathwish91  
 




Joined: 28 Apr 2008
Posts: 629
Location: Harrisonburg, VA (JMU)

PostPosted: Mon Jun 07, 2010 5:59 pm    Post subject: Reply with quote

gladiators16 wrote:
THABEAST721 wrote:
Are there any paths that you are unsure of if they are possible? I would like to try the ones that are pushing the timing window to its limit.
I know he said that the Nightmare path is really hard to do and the early hits are a real "nightmare"

/lame pun


Very very true. Nightmare is probably the hardest cali path out there.
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7:49 sokushi: the Guitarist is a chick
7:49 LEEMcBAM: I like chicks 8)
7:49 IAmTehWalrus: how do you know?
7:49 sokushi: she keeps missing
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the1and0nly1  
 




Joined: 03 Apr 2007
Posts: 996

PostPosted: Mon Jun 07, 2010 7:59 pm    Post subject: Reply with quote

Deathwish91 wrote:
gladiators16 wrote:
THABEAST721 wrote:
Are there any paths that you are unsure of if they are possible? I would like to try the ones that are pushing the timing window to its limit.
I know he said that the Nightmare path is really hard to do and the early hits are a real "nightmare"

/lame pun


Very very true. Nightmare is probably the hardest cali path out there.


Yeah, I'd be interested to see someone successfully execute it. The third early hit might not be too bad. but those first two...
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View user's profile Send private message AIM Address PSN Name: the1and0nly1
gladiators16  
 




Joined: 09 Jul 2009
Posts: 954
Location: Canada

PostPosted: Mon Jun 07, 2010 10:25 pm    Post subject: Reply with quote

the1and0nly1 wrote:

Yeah, I'd be interested to see someone successfully execute it. The third early hit might not be too bad. but those first two...
I could try to get it to appear and I'll record my attempts for you.
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View user's profile Send private message PSN Name: gladiators16
Deathwish91  
 




Joined: 28 Apr 2008
Posts: 629
Location: Harrisonburg, VA (JMU)

PostPosted: Tue Jun 08, 2010 1:19 am    Post subject: Reply with quote

the1and0nly1 wrote:
Deathwish91 wrote:
gladiators16 wrote:
THABEAST721 wrote:
Are there any paths that you are unsure of if they are possible? I would like to try the ones that are pushing the timing window to its limit.
I know he said that the Nightmare path is really hard to do and the early hits are a real "nightmare"

/lame pun


Very very true. Nightmare is probably the hardest cali path out there.


Yeah, I'd be interested to see someone successfully execute it. The third early hit might not be too bad. but those first two...


I've gotten the first one. The second one is pretty hard.
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7:49 sokushi: the Guitarist is a chick
7:49 LEEMcBAM: I like chicks 8)
7:49 IAmTehWalrus: how do you know?
7:49 sokushi: she keeps missing
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THABEAST721  
 




Joined: 26 Dec 2007
Posts: 1999

PostPosted: Fri Jun 18, 2010 6:06 pm    Post subject: Reply with quote

Well I got so close to the Hitch a Ride DSO. I swear it looked like I was going to get it many times only to still pick up the overdrive. Nightmare is too hard for me because you have to play on breakneck speed, and I suck pretty bad when I use that.
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View user's profile Send private message XBL Gamertag: THA BEAST 721
the1and0nly1  
 




Joined: 03 Apr 2007
Posts: 996

PostPosted: Sun Jun 27, 2010 1:51 am    Post subject: Reply with quote

THABEAST721 wrote:
Well I got so close to the Hitch a Ride DSO. I swear it looked like I was going to get it many times only to still pick up the overdrive. Nightmare is too hard for me because you have to play on breakneck speed, and I suck pretty bad when I use that.


I'm not a great squeezer or anything, but I even felt really close to pulling off that HaR DSO when a tried it a while ago. Thanks for giving them a try though!


Also, GD:RB bump!
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View user's profile Send private message AIM Address PSN Name: the1and0nly1
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