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MHSTenor09
Joined: 29 May 2007 Posts: 825 Location: Seattle, WA
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Posted: Fri Feb 22, 2008 10:51 pm Post subject: |
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laconic wrote: | You can get more than 200 points from a squeeze of the phantom notes. You can squeeze both ends at once. I was playing ITIP (medium), and on the first fill, I pulled 400 from the phantom notes (200 for kick, 200 for green). I also extended the end of the OD to squeeze in two more notes into the OD (another 200 points).
This give me a guess of a max score on ITIP (medium) of 100,075 using the OD path 1-1-2. Unfortunately I didn't squeeze the other two OD properly.
If anyone wants it I can put up a video of the first OD. |
Do you mean you can also squeeze notes at the beginning of a fill? I'm not quite sure what you're saying... |
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laconic
Joined: 24 Jan 2008 Posts: 243 Location: Saint Peters, MO
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Posted: Sat Feb 23, 2008 6:30 pm Post subject: |
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Read and watch here. Also a correction, I now think it's 99,875 for ITIP (medium). |
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usernameNA
Joined: 18 Nov 2007 Posts: 466 Location: SF Bay Area, CA
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Posted: Mon Mar 10, 2008 2:43 am Post subject: |
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thats kinda funny cause Im not a drummer, but I always hit bass with the cymbol on OD sections _________________
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rkcr
Joined: 05 Feb 2007 Posts: 2518 Location: Minneapolis
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Posted: Mon Mar 10, 2008 2:18 pm Post subject: |
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Slowhand wrote: | For once I'd like to see playing the song perfectly was actually good enough. |
I completely agree.
Luckily, for Expert difficulty squeezing is (like in GH) but a fraction of your score. Someone who can squeeze like crazy but has trouble with fast notes will be easily defeated (in overall score) by someone who could, say, do well on RTTH. |
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Enter77
Joined: 06 Mar 2008 Posts: 269
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Posted: Wed Mar 12, 2008 11:07 pm Post subject: |
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disquette wrote: | Echelar wrote: | Actually, I just figured this out today as well. The bass drum IS registering as an extra note, and you get 8x for it.\ |
Thanks for the info. I can't FC any of them on expert, but I did FC Gimme Shelter on Hard, and was disappointed to see that it wasn't enough points to tie for first. I was wondering how that could happen. | It also is effected by the OD paths. _________________
Playstation Network Gamertag: Hockeyman446
Expert drums career score goals RB1:
9.5 Mil. [X] | 10 Mil. [X] | 10.5 Mil. [] |
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samrouthier
Joined: 16 Apr 2007 Posts: 66 Location: New Hampshire
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Posted: Fri Mar 14, 2008 10:43 pm Post subject: |
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so are phantom notes only the notes that are under the overdrive section if you didn't get overdrive, or are they any note you please? Like say i was playing creep and the real note after the OD phrase (the freestyle one) is red, will the phantom note only count if i hit red? or can i hit green and get points without breaking combo? _________________
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*ding* |
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Serges
Joined: 11 May 2007 Posts: 412 Location: Chicagoland, IL
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Posted: Fri Mar 14, 2008 11:04 pm Post subject: |
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It has to be the correct underlying note.
Typically, most fill sections end with a G+O combo, so just adding the kick in means 200 extra points most (but not ALL) of the time.
I've tried "double-squeezing" by hitting the OD green early, then hitting G+O, but I can never seem to pull the 400 points out of it. _________________
The only downside to hosting Rock Band competitions is not being able to enter them... |
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laconic
Joined: 24 Jan 2008 Posts: 243 Location: Saint Peters, MO
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Posted: Fri Mar 14, 2008 11:20 pm Post subject: |
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Most likely you are getting the 400 points. You're just losing another 200 points at the other end of overdrive because you ended the fill too early. |
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Serges
Joined: 11 May 2007 Posts: 412 Location: Chicagoland, IL
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Posted: Fri Mar 14, 2008 11:22 pm Post subject: |
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I have my wife watch my score in OD fills. She consistently says it's only going up by 200 when I come out of the fill, not 400.
Someday I'll set up the camera and see for myself... _________________
The only downside to hosting Rock Band competitions is not being able to enter them... |
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DarinThomas7
Joined: 27 Jan 2007 Posts: 162
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DemonWolf21
Joined: 14 Mar 2008 Posts: 162 Location: Philadelphia, PA, USA
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Posted: Tue Mar 18, 2008 1:35 am Post subject: |
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After reading this, I now know how i got an extra 100pts on my Gimme Shelter FC. I'm gonna have to use this more often _________________
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madmike1210
Joined: 10 Mar 2008 Posts: 69
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Posted: Sat Mar 22, 2008 1:55 am Post subject: |
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i thnk so gurn.....i kno on juke box hero there is a bass like almost in the green symbol...but if u dont play it u dont ruin your combo or any thing but if u hit it u get points for it |
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Jakefrikin
Joined: 30 Oct 2007 Posts: 33 Location: Los Angeles California
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Posted: Mon Mar 31, 2008 4:48 am Post subject: |
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if what violin hero is saying is true than if one is to hit the green and the bass at the end of a fill wen there IS NOT an underlying bass or crash in the song at that point will you automatically break combo? Also, what if there is an underlying green note below the fill but not bass, can you still double hit the crash to squeeze in that underlying green without hitting the bass pedal. If so this could lead to a series of painstakingly more complicated optimal paths for drum songs that will make me want to throw up. _________________
Hey I'm gonna be original and post my goals
Goals:
GH:
Log [X]
El Jefe [X]
Admit to myself that rockband is better than ghIII [X]
Rockband Goals:
Beat expert career for all instruments [damn you fp/lt vocals, NEXT TIME PERDUCCI, NEXT TIMME!]
Rank top 250 Expert drums [X]
Rank top 150 Expert drums [X]
Beat everything in World Tour with all stars [HAHA NEVER EVER GONNA HAPPEN]
Rank a top 100 band by fans [ ] |
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violinhero86
Joined: 18 Nov 2007 Posts: 376 Location: Brown University - Providence, RI
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Posted: Mon Mar 31, 2008 4:55 am Post subject: |
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Yeah, that's right. Basically, figure out which notes would be in the chart if the fill weren't there, then hit green (to actvate OD) followed by those notes. |
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Swarmy
Joined: 09 Feb 2007 Posts: 169 Location: Ohio
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