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Johnny's RB4 Drum Paths (Post Cal Patch)

 
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Johnny--Mac  
 




Joined: 08 Feb 2009
Posts: 19

PostPosted: Sat Jun 30, 2018 10:46 pm    Post subject: Johnny's RB4 Drum Paths (Post Cal Patch) Reply with quote

Overview:
---------------------------------
All paths are done manually, which means they CAN have errors. Ideally let me know if you think
something is off or not right. All paths have been tested on Pro only. Sq's 10 and above are usually
only used for spotlight. If a song has an * beside the name it means top score is no longer beatable
thanks to HMX's genius decision to round the fill timer when checking old scores.

AI stands for All Immediate.
"out" means you activate early and hit the OD late to AVOID it.
"in" means you activate late and hit OD early to GRAB the OD. This comes naturally.
On rare occasions you will have two paths for Pro and Reg. Read carefully.
"Band Lag helps" means playing in a band will make Unisons naturally take a couple fractions of a second to register.
This helps in rare circumstances to extend OD enough to reach ONE more note ahead without having to squeeze.

Advanced:
----------------------------------
If an "out" note is 2 or more notes, you can hit all but one early, then the last note late for more points.
Example: GO you can hit G early and O late.
The note in "[]" is the sq note. If these are present you will have a "{}" number at the end of a path.
This number is the amount of frames for a half beat. 0 being no effort at all (like an "in" path) and
14 being physically impossible. 13 frame paths should only be attempted with recording software.
These squeezes REQUIRE frame perfect activations. Some of them still being impossible. I havn't figured out why.
I've had songs with 13.8 frames work and 13.2 NOT work.
If one of these paths has an "!" at the end of an "in" or "out" that means it ties into the "{}" number.
If a "[]" has more than one note inside it simply means you can sq them all quickly. The last one being "{}" hard.
UniMiss means another instrument has to miss for you on a unison between two activations. If there are 2 unisons
between activations I'll figure something out to specify which one.

Paths:
---------------------------------
(I Just) Died in Your Arms 0 0 0 0 0 1
10's 0 1 AI
18 and life AI
1983 0[G] 0[BO] 0[O] 0[BO] 2[G] 0[BO] 1[BO] {11}
21st Century (Digital Boy) 0[Y] 0 0[B] 0[B] {13}
A Passage to Bangkok 0 0 3 AI
According to you AI
Action 0 0[R] 0[R] 0out![R] 0[R] {10} BandLag Helps
Ain't it Fun 1[Y] AI {11}
All I Want by A Day to Remember 0[O] 0out 1[O] 0[O] 0[O] 0[O] 0[O] {11}
All the Small Things 1[YO] 0[YO] 0 0 {12}
All-American Girl 1 AI
Alone time AI
Amber 0[Y] 0[Y] 1[Y] {10}
Andres 0 0in AI
Arabella 0 0 UniMiss 0 0[O] {10}
The Arms of Sorrow 1 AI
Attack 0[YO] 0 0 0out![GO] {10}
Black AI
Blaze Of Glory 0 0 0 1 0 0[Y] {11}
Breakdown 0 0 0 0 UniMiss 0 2[RB] {9}
Bring Me To Life 1[O] 0 1 0 {9}
Burn it Down 0 0[O] 0 1 {8}
Burn it to the Ground 0 0 0 3[O] 0 {9}
Californication AI
Call me AI
*Carry on my wayward son AI
Chandelier 1[Y] 0 0[Y] 0[Y] {10}
Cheat on the church 0[R] 0 0[Y] 0[O] UniMiss 0[Y0] 0[O] {12}
China Grove 0[R] 0[O] 0[O] 1[B] {12}
Clint Eastwood 0 0 0 0 2 0
Closer to the heart 0[Y] 0[O] AI {12}
Closer, Closer 0[O] 2[0] 0[RB] {10}
Come on eileen by Dexys 0 1 0 2
Cowboys From Hell 0 0 0 1 0
Cryin' 0 0 0 0 0[Y] {8}
Cult of Personality 0 0 0 0 0 2[R] {9}
Dance the night away 0[YO] 0[YO] 0in[B] {13}
Dead AI
Diamond Eyes 1 0out 0 0 0 1 0
Don't Stop Me Now 2[O] 0[Y] {11}
Doppelganger 1[Y] 0[Y] 0 0[Y] 0[Y] {13}
Drain you 0 0 0 0 0 1
Drunken Lullabies 0[RY] 0[RY] 0[RY] 0[RB] 0[RB] 0in[RY] {11-12}
East Jesus Nowhere 0 0 0 0 0 1 0
The End of Heartache 0in UniMiss 0 0 UniMiss AI
End Transmission 0[O] 0 0[O] 0out 2 {9}
Exodus 0[Y|9] 0[Y|9] 0[Y|13] 0[Y|13] 0[Y|13] 0[Y|9] 0[Y|9] 0[Y|13] 0[Y|9] 0[Y|13] 0[Y|13] 0[Y|13]
Fake it 1 AI
Flagpole sitta 0 0 1[Y/B/Y] AI {12}
Fortunate Son (OV) 0[Y] 0[Y] 0[Y] 0[Y] {13}
Free bird 0x9 1[12|B] 0in 0 0[6|R] 0[6|R] 0[12|BO] 0
Get Free 0[BO] 0[YO] 0[O] {12}
Gone by Montgomery AI
Gypsy Eyes AI
Hair Trigger AI
Hard To See 0 0 2 0 UniMiss 0
Heat of the moment 1 1[2Y] 1[2Y] 0 1 {13} Pro || 0 0 1[2Y] 1[2Y] 0 1 {13} Reg
High voltage 2[Y] 0[Y] 0 0[Y] 0 0[Y] 0[YO] 0[Y] 0[Y] 0[Y] 0[Y] 0[Y] 0[Y] 0[Y] 0[Y] {12}
Higher AI
Hold the Line 0[Y] 0[Y] 0[Y] 0[Y] 2[Y] {12}
Hounds Of Love 0 0 0[B] AI {10}
I Don't Know 0 0 0 0[O] 0out AI {12}
I Don't want to miss a thing AI
I recognize 1 0 0 0 1 0 0[B] {10}
I want to break free 0 0 0 0 UniMiss 0
I will follow 0[Y] 0[Y] 0[Y] 0 0[Y] 0[Y] {11}
I'm in Love with My Car 0 0[O] 1out 0 2[YO] {12}
I'm Made of wax, Larry 0[O] 0[O] 0[O] 1[O] {11}
In Too Deep AI
Is This Love 0 0 1 AI
It's Not My Time AI
Janie's Got a Gun 1 AI
Just like heaven 0[YO] 0[Y] 0[Y] 0[Y] 0[YO] 0[Y] 0[Y] {12}
The Kill AI
Kiss Them For Me AI
Kryptonite AI
Last Night On Earth AI
Last One to Die 0 0[Y] 0 {11}
Leaving Here 0[B] 0[B] 0 0 0[B] 0[B] {9}
Little talks AI
Little Wing AI
Livin' on a Prayer AI
Love Struck Baby 0[R] 0[R] 0[R] 0[R] 0[R] 0[R] {10}
Lover Alot 0[O] 0[RY] 1[O] 0[RY] 0[O] 0[O] 0 {11}
Lounge Act 0[Y] AI {12}
*Main offender AI Pro || 1 0out AI Reg
Mainstream kid 1outin 0 3 0
Makedamnsure 0[O] 1[BO] 0 1 0[O] {12}
Maps 0 0[B] 0 0[B] AI {7}
Mean girls 0outin[BO] 0[B] 0[G] 0 {11} BandLag Helps
Miss murder 0 0 0 1in
The Night the Lights Went out 0 1[B] 0 {10}
No Rain 0out! 0 3 AI {11}
No Woman No Cry AI
One of THOSE Nights 2 1[BO] 0[Y/YO] {8} || 2 1 1 If you don't Sq
Otherside 0 0 0 0out AI
Outer space by Ace Frehley 2 0in 0 0[O] 0 {7}
Panama 0[Y] 0[GO] 0[B] 0[Y] 0[Y] {12}
Party rock anthem 0[Y] 0[Y] 0[Y] 1 0[Y] 0[Y] {13}
*Peace of Mind 0 0 2 0 0 0 0 0out AI
Perfekte welle 0 0 1 0
Photograph Def 0 0 0 0 1 AI
Pour Some Sugar on Me 0 0[O] 2 0 {10}
Pride and joy AI
Public Enemy No. One 0 0 0 0out AI
*Queen Bitch 0[Y] 0[Y] 0[Y] 0 0[Y] 0 {13}
Rebel Yell 0[Y] 0[Y] 0[Y] 0[Y] 0[Y] 0[Y] 0 0[Y] {10}
Relentless Chaos 0[O] 1[O] 0[YO] 0 1[R] 0[O] 0[R] 0 0 {8}
Remedy AI
Rise Above This 0 0 0 1
Road To Nowhere 0 0 1[O] 0 0 UniMiss 0 UniMiss 0 UniMiss 0 {11}
Runnin' Down a Dream 0 0 0[Y] 0[Y] 0 0[Y] 0[Y] 0[Y] 1[Y] {10}
Same ol' situation 0[O] 0 0[YO] 0[YO] AI {12}
Save a horse 0 1 1[Y] 0 {8} Pro || 0 1 0 0 0 Reg
Seasons of wither 0 0 6 1 Pro || 0 2 0 0 1 Reg
Shockwave 0 0 1 UniMiss 0out 0 0 0
*Short skirt 0 1 AI
Should I Stay AI
So what AI
Someday AI
Spiders 0 0 0[O] 0 1 {13}
Start a band 0 1 AI
Sticky Sweet 0 0 0in 0
Still Of the Night 0 0 0 0 0 2 0[R] {8}
Street of Dreams 0 0out 0
Suffragette City 0[YO] 0[YO] 0[YO] 0[YO] 0[O] {12}
Superunkown 0[Y] 0[Y] 0 0[Y] 0 0[2Y] AI {13}
Sweet home alabama 0 0 0 0 0 UniMiss 0 0
*T.N.T. 0 0 0 1out
Texas flood AI
That Smell 0 0 1 AI
That's How Country Boys Roll AI
Thug Love 0[Y] 0[Y] 0 0[Y|6] 0 {12}
Timmy & the Lords of the Underworld 0 0[O] AI {12}
Touch of Grey 0[Y] 0[Y] 0[Y] 0 0[Y] 0[O] 0 0[Y] 0[YO] 0[Y] {11}
Trust 0 0 0 0 1 1
Tuesdays Gone 0 2 0 0[O] 0[O] 3[O] 0 2 {12}
Up Around the Bend AI
Uptown funk 0 0 0 0 1 0[R] 0 {8}
Use Somebody 0[G] 3[G] 0 0 {13}
V-bomb 0[O] 0[Y] 0[O] 1 0 3 0[Y] {13}
Vinyl 0 1 2 0
Walk this way 0 0 0 1 0
Wanted Dead or Alive 1[Y] 2[Y] 2 {12}
The Warrior AI
We Built this city 0[Y] 0 0[YO] 0[Y] 2in[Y] 0[Y] 0[GO] 0[Y] {12}
We Got the Beat 1 0 0 Pro || 0[O] 0[O] 0[O] 0 {12} Reg/Sqr's
Weird science 1 0 1 AI
What I got AI
What Makes You Beautiful 0 1 0
White Rabbit AI
What's Up AI
White Wedding 0[Y] 0[Y] 0[Y] 0 0[Y] 0 0[Y] {12}
Wonderwall 0[R] 0[R] 0[R] 0 {10}
*Your love 0 0 1 AI

BRE:
---------------------------------
People will tell you to go in early and come out late. The real trick is to be precise! Spamming notes will only
get you so far. I could talk for hours on why this works but THE best way is to hit 3 notes (3 limbs) ALMOST simultaneously.
I do B,R,O. You don't want to hit them all at once but you don't want them to be spaced out. Ideally ONE frame apart in game!
You want to throw that down going into the BRE. If none of those notes registered then restart and play them a little later.
If you hear all 3 notes, try pulling it back a bit on the next attempt. This takes practice! Once in the BRE just hit one note
every second. Believe it or not this is important! Then as soon as you see the end of the BRE hold off playing the last beat.
This is where the precision comes in. You want to hit the last note at the very last frame of the BRE. This will take practice
and a sense on how your video calibration is setup. Once you start nailing it you will get 1sts in no time. If your last note
misses, just restart and hit a little earlier before the BRE ends. If you nail it and you arn't happy with your score, retry
the song and hit that last note later. The reason spamming doesn't work is that 1) if notes are hit on the same frame
they only register one hit and thats a waste of energy. 2) This is strickly observational but it seems that hitting notes fast
causes the game to internally give you decimal values that get rounded down when added together. If you space out the notes
then it doesn't have to split the score as much and you get clean numbers. I already know for a fact that sustains
are stored as decimals then rounded.

Interesting info for Pathers:
-----------------------------------
Reg = Pro/1.2 + 400Acts
Pro = 1.2Reg - 480Acts
This only works on songs without BRE's and solos and if they don't have different optimal paths. (rare)
1.776s Will Skip || 1.7778s Won't
RB4 starts its fill timer at the very end of the OD BAR! NOT OD note.
For charts that don't have a midi file... (rough guess) Unison bars extend 5 frames past visual highway.
OD bars usually end on the next note or half a note after if on the strong beat.
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