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thesentence Joined: 21 May 2008 Posts: 1296
Posted: Sat Sep 06, 2008 3:10 am Post subject: Guide: How to get your drum charts working
Here is a short guide on something really quite simple, but is being constantly asked and was never covered in the custom songs guide (according to the original post drums don't even work yet). Hopefully Reptiliack will update his guide and link this one.
Temporary place for Rock Band custom songs.
First of all you will need some sort of midi editor, unfortunately FeedBack will not work for this. I will be using Anvil Studio in this guide as it is free and works fine for this. Anvil Studio can be found here.
In this guide I am going to be using Jager673's "In Regards to Myself" chart. Since this is a chart file I am going to use Leff's chart2mid2chart converter to convert it to be used with Anvil. Once you convert it to a midi you can then proceed to open it up with Anvil Studio.
Note MAKE SURE YOU SELECT "ROCK BAND" WHEN CONVERTING YOUR .CHART, OTHERWISE THE PART DRUMS WILL NOT BE WRITTEN!
Now that we have opened our midi up in Anvil (File/Open Song...) open up the Event List under View. Change the Active Track to PART DRUMS. Now browse to the Comments under View. Make sure the Active Track is set to PART DRUMS then copy/paste these events into the comments box.
[mix 0 drums2easy]
[mix 1 drums2]
[mix 2 drums2]
[mix 3 drums2]
[play]
Now go back to the Event List under View and it should look something like this.
I have had success without doing this next step, so it is not required that you do so, but it is recommended.
Once you have added your events, find the 5th set of NoteOn's.
Double click on one of them and copy the number in the "Time of event" box.
Now double click your [play] event and paste that number into the "Time of event" box.
Hit "Ok". You should now see your [play] event after the 5th NoteOn's.
Now go to File/Save Song and you're done! Make sure it looks something like this.
Here is the finished product (My video of course).
Hope this short tutorial helped you. Please link this in the main thread if you would Reptiliack.
I accidentally added a blank line to the comments section, but I doubt it will make any difference. _________________ Last edited by thesentence on Sat Sep 06, 2008 2:35 pm; edited 3 times in total
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boberta13k Joined: 12 Apr 2008 Posts: 1130 Location: On the computer
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TNTX Joined: 26 Oct 2006 Posts: 1063 Location: Grand Island, NE
Posted: Sat Sep 06, 2008 7:09 pm Post subject:
To get rid of the blank comments line, either go to the Edit Comments and delete the blank Return, or just double-click the event and Delete Event. _________________
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chrishajduk84 Joined: 19 Aug 2007 Posts: 62 Location: Earth
Posted: Sat Sep 06, 2008 8:21 pm Post subject:
Thanx for the tutorial, I wasn't quite sure what i had to do with the mix events
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thesentence Joined: 21 May 2008 Posts: 1296
Posted: Sat Sep 06, 2008 8:41 pm Post subject:
TNTX wrote: To get rid of the blank comments line, either go to the Edit Comments and delete the blank Return, or just double-click the event and Delete Event.
Obviously
I didn't notice it until after I linked the screen shots. _________________ Last edited by thesentence on Sat Sep 06, 2008 10:30 pm; edited 1 time in total
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NateTheGreat555 Joined: 12 Aug 2008 Posts: 37
Posted: Sat Sep 06, 2008 9:59 pm Post subject:
Awesome tut!
I sorta knew the basic idea but this just removed all doubt from my mind!
Epicness, now I'm only 3 steps away from custom DRUM CHARTS!
THANKS!
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TNTX Joined: 26 Oct 2006 Posts: 1063 Location: Grand Island, NE
Posted: Mon Sep 08, 2008 11:38 pm Post subject:
Code: (submixes
(basic (0 1 2 3 4))
(drums0 ; stereo mix of everything
(
(0 1) ; foot =EVERYTHING
(0 1) ; pad1 =EVERYTHING
(0 1) ; pad2 =EVERYTHING
(0 1) ; pad3 =EVERYTHING
(0 1) ; pad4 =EVERYTHING
)
)
(drums0d ; stereo mix of everything, with SN & HAT swapped.
(
(0 1) ; foot =EVERYTHING
(0 1) ; pad1 =EVERYTHING
(0 1) ; pad2 =EVERYTHING
(0 1) ; pad3 =EVERYTHING
(0 1) ; pad4 =EVERYTHING
)
)
(drums1 ; mono K, mono SN, stereo ELSE
(
(0) ; foot =stream 0, KICK mono
(1) ; pad1 =stream 1, SNARE mono
(2 3) ; pad2 =streams 2&3, EVERYTHING ELSE stereo
(2 3) ; pad3 =streams 2&3, EVERYTHING ELSE stereo
(2 3) ; pad4 =streams 2&3, EVERYTHING ELSE stereo
)
)
(drums1easy ; mono K, mono SN, stereo ELSE, combining SN & CYM for Easy
(
(0) ; foot =stream 0, KICK mono
(1 2 3) ; pad1 =stream 1, SNARE mono
(1 2 3) ; pad2 =streams 2&3, EVERYTHING ELSE stereo
(1 2 3) ; pad3 =streams 2&3, EVERYTHING ELSE stereo
(1 2 3) ; pad4 =streams 2&3, EVERYTHING ELSE stereo
)
)
(drums1easynokick ; mono K, mono SN, stereo ELSE, combining K and ELSE for Easy
(
(0) ; foot =stream 0, KICK mono
(1 2 3) ; pad1 =stream 1, SNARE mono
(0 1 2 3) ; pad2 =streams 2&3, EVERYTHING ELSE stereo
(0 1 2 3) ; pad3 =streams 2&3, EVERYTHING ELSE stereo
(0 1 2 3) ; pad4 =streams 2&3, EVERYTHING ELSE stereo
)
)
(drums1d ; drums1, with SN & HAT pads swapped for beats w/16ths on the HAT.
(
(0) ; foot =stream 0, KICK mono
(2 3) ; pad1 =streams 2&3, EVERYTHING ELSE stereo
(1) ; pad2 =stream 1, SNARE mono
(2 3) ; pad3 =streams 2&3, EVERYTHING ELSE stereo
(2 3) ; pad4 =streams 2&3, EVERYTHING ELSE stereo
)
)
(drums2 ; mono K, mono SN, stereo ELSE
(
(0) ; foot =stream 0, KICK mono
(1) ; pad1 =stream 1, SNARE mono
(2 3) ; pad2 =streams 2&3, EVERYTHING ELSE stereo
(2 3) ; pad3 =streams 2&3, EVERYTHING ELSE stereo
(2 3) ; pad4 =streams 2&3, EVERYTHING ELSE stereo
)
)
(drums2easy ; mono K, mono SN, stereo ELSE, combining SN & CYM for Easy
(
(0) ; foot =stream 0, KICK mono
(1 2 3) ; pad1 =stream 1, SNARE mono
(1 2 3) ; pad2 =streams 2&3, EVERYTHING ELSE stereo
(1 2 3) ; pad3 =streams 2&3, EVERYTHING ELSE stereo
(1 2 3) ; pad4 =streams 2&3, EVERYTHING ELSE stereo
)
)
(drums2easynokick ; mono K, stereo SN, stereo ELSE, combining K and ELSE for Easy
(
(0) ; foot =stream 0, KICK mono
(1) ; pad1 =streams 1&2, SNARE stereo
(0 2 3) ; pad2 =streams 3&4, EVERYTHING ELSE stereo
(0 2 3) ; pad3 =streams 3&4, EVERYTHING ELSE stereo
(0 2 3) ; pad4 =streams 3&4, EVERYTHING ELSE stereo
)
)
(drums2easysnareonly ; mono K, stereo SN, stereo ELSE, combining SN with K and ELSE for Easy
(
(0) ; foot =stream 0, KICK mono
(0 1 2 3) ; pad1 =streams 1&2, SNARE stereo
(0 1 2 3) ; pad2 =streams 3&4, EVERYTHING ELSE stereo
(0 1 2 3) ; pad3 =streams 3&4, EVERYTHING ELSE stereo
(0 1 2 3) ; pad4 =streams 3&4, EVERYTHING ELSE stereo
)
)
(drums2d ; drums2, with SN & HAT pads swapped for beats w/16ths on the HAT.
(
(0) ; foot =stream 0, KICK mono
(2 3) ; pad1 =streams 3&4, EVERYTHING ELSE stereo
(1) ; pad2 =streams 1&2, SNARE stereo
(2 3) ; pad3 =streams 3&4, EVERYTHING ELSE stereo
(2 3) ; pad4 =streams 3&4, EVERYTHING ELSE stereo
)
)
(drums3 ; stereo K, stereo SN, stereo ELSE
(
(0) ; foot =streams 0&1, KICK stereo
(1) ; pad1 =streams 2&3, SNARE stereo
(2 3) ; pad2 =streams 4&5, EVERYTHING ELSE stereo
(2 3) ; pad3 =streams 4&5, EVERYTHING ELSE stereo
(2 3) ; pad4 =streams 4&5, EVERYTHING ELSE stereo
)
)
(drums3d ; drums3, with SN & HAT pads swapped for beats w/16ths on the HAT.
(
(0) ; foot =stream 0, KICK mono
(2 3) ; pad1 =streams 3&4, EVERYTHING ELSE stereo
(1) ; pad2 =streams 1&2, SNARE stereo
(2 3) ; pad3 =streams 3&4, EVERYTHING ELSE stereo
(2 3) ; pad4 =streams 3&4, EVERYTHING ELSE stereo
)
)
(drums3easy ; stereo K, stereo SN, stereo ELSE combining SN & CYM for Easy
(
(0) ; foot =stream 0, KICK mono
(1 2 3) ; pad1 =stream 1, SNARE mono
(1 2 3) ; pad2 =streams 2&3, EVERYTHING ELSE stereo
(1 2 3) ; pad3 =streams 2&3, EVERYTHING ELSE stereo
(1 2 3) ; pad4 =streams 2&3, EVERYTHING ELSE stereo
)
)
(drums3easynokick ; stereo K, stereo SN, stereo ELSE combining K and ELSE for Easy
(
(0) ; foot =stream 0, KICK mono
(1 2 3) ; pad1 =stream 1, SNARE mono
(0 2 3) ; pad2 =streams 2&3, EVERYTHING ELSE stereo
(0 2 3) ; pad3 =streams 2&3, EVERYTHING ELSE stereo
(0 2 3) ; pad4 =streams 2&3, EVERYTHING ELSE stereo
)
)
(drums4 ; mono K, stereo ELSE
(
(0) ; foot =streams 0, KICK mono
(1 2) ; pad1 =streams 1&2, SNARE & CYM stereo
(1 2) ; pad2 =streams 1&2, SNARE & CYM stereo
(1 2) ; pad3 =streams 1&2, SNARE & CYM stereo
(1 2) ; pad4 =streams 1&2, SNARE & CYM stereo
)
)
(drums4easynokick ; mono K, stereo ELSE, combining K and ELSE for Easy
(
(0) ; foot =streams 0, KICK mono
(0 1 2) ; pad1 =streams 1&2, SNARE & CYM stereo
(0 1 2) ; pad2 =streams 1&2, SNARE & CYM stereo
(0 1 2) ; pad3 =streams 1&2, SNARE & CYM stereo
(0 1 2) ; pad4 =streams 1&2, SNARE & CYM stereo
)
)
)
)
Found this in beatmatch.dta. If this means what I think it means, we can use any combination of these for our 4 drums, from left to right. _________________
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ifudgems Joined: 06 Sep 2008 Posts: 268
Posted: Mon Sep 08, 2008 11:45 pm Post subject:
thanks for the tutorial _________________Drums
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ddrsensation Joined: 08 Jul 2008 Posts: 308 Location: Papillion, NE
Posted: Thu Aug 06, 2009 9:31 am Post subject:
Pictures are down. Could you try reposting them? _________________[9:20:01 PM] Vincent Nguyen: i want to marry a woman all vietnamese so i can't have interracial kids and so they can say they're vietnamese
with no exceptions
[9:20:21 PM] Daniel Zahn: then you can have little cheese cubes
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thesentence Joined: 21 May 2008 Posts: 1296
Posted: Thu Aug 06, 2009 6:48 pm Post subject:
I don't have the original pictures sorry
It's pretty strait forward just follow the text. _________________
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fernxtwo Joined: 03 Nov 2009 Posts: 1
Posted: Tue Nov 03, 2009 8:28 pm Post subject:
okay have the song saved , so now do i just import it with RawkSD ?
thanks
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AerialX Joined: 26 Oct 2008 Posts: 111
Posted: Tue Nov 03, 2009 8:44 pm Post subject:
fernxtwo wrote: okay have the song saved , so now do i just import it with RawkSD ?
thanks
*don't* do this if you're using RawkSD. Unless you have master drum tracks and know what the mix events actually do. _________________RawkSD - Wii Rock Band 2 SD DLC Customs
IRC: #RawkSD on EFNet (
Mibbit ) - Find others with RawkSD and full band customs online!
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thesentence Joined: 21 May 2008 Posts: 1296
Posted: Tue Nov 03, 2009 8:48 pm Post subject:
This guide is for PS2 not Wii. _________________
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