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Notes Per Second List for RBU.

 
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Southparkhero  
 




Joined: 23 Aug 2008
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Location: Some place in NJ.

PostPosted: Thu Aug 20, 2009 5:13 am    Post subject: Notes Per Second List for RBU. Reply with quote

Sin Wagon Near Beginning of Solo 2: 14.4 NPS
The Trooper Solo Very Fast Trills In Solo (guitar): 13.54 NPS
The Number Of The Beast Solo Trill (guitar): 13.46 NPS
Laid To Rest GRG Spam End Of Bridge (drums): 13.33 NPS
Carry On My Wayward Son Last Solo Trill (guitar): 13.33 NPS
Holiday In Cambodia Solo Fast Trill (guitar): 13.33 NPS
The Trooper Main Riff (guitar): 13.33 NPS
Holiday In Cambodia Drum Roll (drums) 13.13 NPS.
Sin Wagon End Of Solo 1 (guitar) 12.08 NPS
Miss Murder Ending Trills (guitar): 12 NPS
Constant Motion Odd Riff 1 (guitar+bass) 11.99 NPS
Constant Motion Break A (drums) 11.33 NPS
Constant Motion Solo B (guitar): 11.33 NPS
Constant Motion Solo D (guitar) 11.33 NPS
The Trooper Solo Triplets (guitar) 10.86 NPS
The Trooper Solo Trills (guitar) 10.8 NPS
Had A Dad Solo Trill (guitar): 10.5 NPS (peak)
Painkiller Trills Throughout Song (guitar): 10.3 NPS
Perfect Drug Drum Solo (drums) 9.93 NPS
Perfect Drug Main Riff (drums): 9.93 NPS
Typical Solo Trill (guitar): 9.7 NPS
Heartbreaker Drum Roll After Vox Solo (drums): 9.66 NPS
Sin Wagon Zigzag Things (drums): 9.66 NPS
Ace Of Spades '08 Opening Roll (drums): 9.33 NPS
Painkiller Solo C (guitar) : 8.53 NPS

How you can do this? Look at a RBU chart of a song. Count how many notes are between the 2 white lines, including the notes on the lines, then minus 1. Now get the RB2 guitar chart of the song, and find the BPM of the section. Now do BPM/60xthenotesucounted. That is your NPS!!! We can't do songs which have not been in a previous GH/RB game...theres only a few though. I know I'm missing A LOT so help me out here!
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Last edited by Southparkhero on Sat Aug 22, 2009 1:04 am; edited 8 times in total
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ajanata  
 




Joined: 07 Jul 2007
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Location: South Bay Area, CA

PostPosted: Thu Aug 20, 2009 12:43 pm    Post subject: Reply with quote

Good idea, but there's no guarantee that the tempos will be the same between the two games.
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AgentAO  
 




Joined: 14 Dec 2008
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PostPosted: Thu Aug 20, 2009 12:45 pm    Post subject: Reply with quote

I don't have my PSP on me right now, but some you can check:

Holiday in Cambodia Drum Roll (at the start)
Holiday in Cambodia Guitar Solo (I believe there's a fast trill)
Ace of Spades '08 opening drum roll
Buddy Holly Solo trill
Carry on Wayward Son Solo Trill

Just a few.

edit:
ajanata wrote:
Good idea, but there's no guarantee that the tempos will be the same between the two games.


Is there any way to rip the charts or is it impossible due to the disk being a UMD?
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FoG  
 




Joined: 16 Jun 2007
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PostPosted: Thu Aug 20, 2009 1:10 pm    Post subject: Reply with quote

AgentAO wrote:
I don't have my PSP on me right now, but some you can check:

Holiday in Cambodia Drum Roll (at the start)
Holiday in Cambodia Guitar Solo (I believe there's a fast trill)
Ace of Spades '08 opening drum roll
Buddy Holly Solo trill
Carry on Wayward Son Solo Trill

Just a few.

edit:
ajanata wrote:
Good idea, but there's no guarantee that the tempos will be the same between the two games.


Is there any way to rip the charts or is it impossible due to the disk being a UMD?
You can easily get the ISO data, but we haven't reversed the .str format yet for RB:U.
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Southparkhero  
 




Joined: 23 Aug 2008
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PostPosted: Fri Aug 21, 2009 5:01 am    Post subject: Reply with quote

Updated a lot.
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NavyCherub  
 




Joined: 28 May 2008
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PostPosted: Fri Aug 21, 2009 5:17 am    Post subject: Reply with quote

Still hard to believe Miss Murder isn't the fastest thing in the game tbh.
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Migz021  
 




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PostPosted: Sun Aug 23, 2009 3:04 am    Post subject: Reply with quote

NavyCherub wrote:
Still hard to believe Miss Murder isn't the fastest thing in the game tbh.


Exactly..
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ajanata  
 




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PostPosted: Sun Aug 23, 2009 7:35 pm    Post subject: Reply with quote

How can you be sure? Taking Neversoft tempos and applying them to RB:U is even less sane than taking RB tempos and using those. At least wait until it's out in RB and there are charts for that version, and preferably but this whole thing off until you either count the actual notes in the game against a clock or we figure out how to make RB:U charts.
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Southparkhero  
 




Joined: 23 Aug 2008
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PostPosted: Sun Aug 23, 2009 9:09 pm    Post subject: Reply with quote

ajanata wrote:
How can you be sure? Taking Neversoft tempos and applying them to RB:U is even less sane than taking RB tempos and using those. At least wait until it's out in RB and there are charts for that version, and preferably but this whole thing off until you either count the actual notes in the game against a clock or we figure out how to make RB:U charts.


Well I'm obviously not sure...but I did use a BPM counter found here and got the same BPM for Miss Murder as I did on the GH3 chart. This is all assumption still...
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